◈ Mars · Free Association · Neutral Territory

Free Mars

The Martian Free Trade Zone — owing allegiance to no nation, people, or flag but their own

Free Mars is the name given to the free association of native Martians — descendants of the original colonists — and to the legal and political status of Mars itself as neutral ground. Recognized by the Consortium and Confederacy as a free people under the Martian Free Trade Zone, Free Martians owe no allegiance to any off-world power. They organize into militia for self-defense. They keep their own laws. They kept that status until the Solar War made it impossible to keep anything.

Free Mars
Martian Free Trade Zone
Type Free association / neutral territory
Population ~1,000,000 (FTE)
Status Recognized neutral (pre-war)
Protectorate-aligned (SY 129+)
Recognition Consortium + Confederacy treaties
Military Free Martian Militia (decentralized)
Major battles 1st & 2nd Battles of Mars
Siege of Mars
Fate Falls to Anthroperium (Twilight Era)
American IPS
Union City · Union Station
Soviet IPS
Krasnygrad · Odinell · Veragrad
PRC IPS
Taikograd · Hongojing
Confederate / War-era
Freeport (est. SY 132)
Shared Infrastructure
North & South Polar Stations

Overview

Mars is the only planet in inner Sol that falls under no allegiance. Its political identity — Free Mars — is both a legal category and a statement of character. The Free Martians are the descendants of the original colonists, people who came from Earth under various national flags, put those flags down, and built a life in the red soil. What they share is not ethnicity or ideology but the fact of being from Mars, and the determination to remain free of whichever Earth power happens to be ascendant at any given moment.

The Martian Free Trade Zone formalizes this: planetary and orbital trade is completely unregulated. Consortium, Confederate, and Rimmer trade blocs all operate on Mars simultaneously, alongside the Free Martians themselves. Each city governs itself by its own laws, derived largely from the legal traditions of the majority of its original settlers. Mars is one of the few places in Sol System where currency still circulates in daily life, though barter and credit remain common. The Consortium and Confederacy recognize Free Martians by treaty as a free people, owing no allegiance to any nation, people, or flag but their own.

About one million people live on Mars during the First Trilogy Era. The planet is largely self-sustaining — manufacturing breathable air from the soil, pumping water from the polar ice caps, and growing food in purpose-built greenhouses. The two polar stations are the critical shared infrastructure linking every major city on the planet. Without them, Mars does not breathe.

"Free Martians are descendants of the original Martian colonists and choose to live planetside in one of Mars' many cities. They are recognized by Consortium and Confederate treaties as being a free people, owing no allegiance to any nation, people, or flag but their own." — Martian Free Trade Zone treaty language

Cities & Infrastructure

Each Martian city carries the fingerprint of the national bloc that built and primarily settled it, reflected in its architecture, economic specialization, and local law. They exist in proximity without formal union — a practical arrangement that suits the Martian character and makes the planet both vibrant and difficult to govern from the outside.

Union City
◈ American IPS
Built by Americans in a cave system at Pavonis Mons. Hub of the United States trade bloc. Known for its rail transportation network connecting Union City and Union Station, with suburban sprawl extending up to 200km from city centre. Sees significant action in both Battles of Mars but remains largely untouched through the Siege.
▸ Pavonis Mons / Opportunity landing site
Union Station
◈ American IPS — Spaceport
The oldest and busiest Martian spaceport, coinciding with the original Opportunity landing site. Built primarily by American effort. Remarkably survives the Solar War relatively intact — a fact noted even in wartime records as almost improbable.
▸ Opportunity landing site
Krasnygrad
◈ Soviet IPS
Literally "Red City." Hub of the Soviet trade bloc. Originally a joint American-Soviet-Sino venture, Soviet financing and propaganda won the loyalty of the majority of colonists regardless of origin. Built as an industrial powerhouse; the first major exporter of Martian intermediary materials. Defects during the late Solar War — a significant political rupture.
▸ Opportunity landing site (Soviet quarter)
Odinell
◈ Soviet IPS
Named for its predominantly Scandinavian original colonists. Specializes in the construction of sounding rockets. Built in concentric rings, the outer rings being the newest construction — its layout reads its own history from centre outward.
▸ Spirit landing site
Taikograd
◈ People's Republic IPS
The only city on Mars primarily inhabited by Asiatics. Hub of the People's Republic trade bloc. Very well developed with rounded industrial output. Well known for its many seedy diversions. The economic capital of Mars and the primary target of the Technical assault in the Second Battle of Mars — power and oxygen to the city are cut, civilians locked indoors, before the AEK halo-jump breaks the siege.
▸ Viking 1 landing site
Hongojing
◈ People's Republic IPS
Specializes in industrial goods. Located at the Mars 6 landing site. Archive documentation is limited beyond its economic function.
▸ Mars 6 landing site
Veragrad
◈ Soviet — Secret Project
A secret Soviet project on the Hellas Peninsula, built as a fully self-sustaining colony. Originally intended as the base for a Soviet military incursion into Mars. Its existence is revealed by Jaymeson Nicks during the Solar War, turning its research into the foundation for Freeport.
▸ Hellas Peninsula
Freeport
◈ Confederate / Alliance — SY 132
Established as a joint Confederate-Alliance venture during the Solar War, built on Veragrad's research. Managed by the Council of Free Mars; became the public symbol of the Martian Free Trade Zone and the founding site of the Protectorate. Designed for full self-sufficiency; never quite achieved it under wartime conditions. Granted amnesty to anyone fleeing the war. The most powerful propaganda demonstration the Protectorate ever produced.
▸ Eastern hemisphere

Polar Stations

The North and South Polar Stations are not cities but critical shared infrastructure — the life support backbone of all of Mars. They provide clean water pumped from the polar ice caps, electricity, methane gas, and breathable air to every major city on the planet. They belong to no faction. Control of the polar stations is control of Mars itself, a fact that makes them prime military objectives during the Solar War.

The Free Martian Militia

Free Martians organize themselves into militia for self-defense after the manner of the Confederacy — decentralized, citizen-armed, without a standing professional force. The Free Martian Militia is not a single unified body but a coalition of armed citizens from across the Martian Free Trade Zone. Command structure varies widely from militia to militia. Militiamen supply their own weaponry and equipment.

During the Solar War, the militias are drawn into active combat when the Consortium withdraws its recognition of Free Mars and moves to incorporate the planet by force. They participate in both the First and Second Battles of Mars — receiving formal training from the Army of Eastern Kamijing between the two major engagements. Free Martian Militia units concentrate on the urban fight during the Second Battle, the street-by-street combat that breaks the Technical siege of Taikograd. Signatories from the various militia units become founding members of the Spacer Protectorate.

The Solar War & After

Mars's neutrality does not survive the Solar War. When the Technocracy moves on Mars and the Consortium subsequently declares the Free Mars treaty void and enters the conflict as a "peacekeeping" force, Free Martians face a choice that their political structure was never designed to handle: remain neutral between three powers that are actively fighting on their soil, or choose.

They choose the Protectorate. The Free Martian Council, the loose governing body of the Martian Free Trade Zone, issues edicts against foreign involvement — specifically against the Consortium — and throws its weight behind the spacer cause. Freeport becomes the proof of concept: Mars can exist without the ITN, without the Consortium's infrastructure authority, without Earth's permission.

The Protectorate helps finance a massive public relations campaign during the war, using Mars as its central argument — that the Belt and Rim do not need to rely on Consortium or Technocracy infrastructure to sustain themselves. The Martian cities, still standing and still breathing under the worst conditions Sol System has ever produced, are that argument made physical.

Mars survives the Solar War. It survives the collapse of the Consortium. It survives into the Twilight Era and beyond, seeing major combat action against the Anthroperium before finally falling to the regime. It is among the last places to fall.

HELENA — Archival Note: The precise timeline of Free Mars's political evolution from treaty-recognized neutral to Protectorate-aligned is not fully detailed in the current archive. The transition from the Free Martian Council to the Council of Free Mars (the Freeport-era body) and their relationship to one another is [ABSENT]. Development recommended.
✴ HELENA — Archive Note I watched Mars from SY 3. For over a century it was the most legible demonstration in Sol System that human beings could build something that didn't belong to anyone. Every faction claimed it a little — every faction had a city there, a trade bloc, an interest — and none of them owned it. Then the war came and it turned out that neutrality is a position that requires everyone's consent to maintain, and one faction's decision to rescind that consent is enough to end it. What surprised me was not that Mars eventually had to choose. What surprised me was how long it held out before it did, and what it chose when it finally had to.