A cracker is a person who exploits information systems — access terminals, computer systems, telecom and vidcom lines, and radio — for profit, leverage, or their own ends. The majority are found in the Main Asteroid Belt, where the decentralized infrastructure of the Confederacy, the information hunger of independent spacer communities, and the practical absence of any unified law enforcement create conditions uniquely hospitable to the trade. Individual crackers may make their entire living from obtaining and selling information to interested parties, including private individuals, Confederate governments, and even the Consortium itself.
A phreaker is a cracker who specializes in communications systems — manipulating or exploiting telecom infrastructure, vidcom lines, relay networks, and the routing protocols of Solarnet itself. The distinction is one of emphasis rather than kind; most phreakers are crackers by trade, with a particular affinity for the network's nervous system rather than its endpoints.
The Main Asteroid Belt is the natural home of the cracker trade. Its geography — thousands of independent platforms, stations, and vessels operating under the light jurisdiction of the Confederacy — produces a demand for information that no official channel reliably satisfies. Who is carrying what cargo. Where a given ship intends to dock. What the Consortium is planning. What the Technocracy already knows. In the Belt, information is currency in the most literal sense, and those who can reliably obtain it command a premium.
The Consortium, despite being the faction most threatened by the profession, is also among its most consistent clients — purchasing intelligence on Technocracy movements, Alliance cell activity, and Belt political sentiment through intermediaries who maintain careful distance from the source. This pragmatic hypocrisy is not lost on the crackers themselves, and rates for Consortium work are typically adjusted accordingly.